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It also features two clamps that are deployed when used. The sole function of the Sapper is to Spt an Engineer 's buildings. Should the player select the weapon and Spy Sapper near an enemy structure, they will be able to see a white outline of the Sapper on the building, indicating that it is in range and can be sapped.
Additionally, the needle on Sappper gauge will move Spaper the right red zone. Pressing the primary fire Spy Sapper default key : MOUSE1will attach the weapon, and the building will slowly be damaged until it is destroyed.
A sapped building will immediately cease to function; Sentry Guns will not fire, Dispensers will not heal or dispense ammo and Teleporters will not teleport.
When applied to buildings, the Sapper will produce electrical sparks and a loud hissing noise. When a Sapper is attached to one end of Sapperr Teleporter, another Sapper is automatically placed on the other end of the Teleporter, if it exists and is not in building progress.
If the Spy is disguisedthe disguise class will play a distinct, unique animation of placing the device on the building. Unlike the Spy's other weapons, using Sp Sapper will not cause him to lose his disguise. For each building the Spy player places a Sapper upon, a small window in their HUD will appear showing both the remaining health of the building sapped and the health of the Sapper on that building.
Once the building is being Sapper, the Engineer owner will be alerted to it in his HUD, and will automatically play a voice clip alerting nearby players of the building's predicament. Engineers can remove a Sapper with two hits from their melee weapon three with the Jag. If an Engineer removes a Sapper from a Teleporter, the Sapper at the other end is also removed.
If another Engineer strikes the Sapper first, he can get an assist for the Sapper kill, and a Medic healing an Engineer can also score an assist in this way. Pyros equipped with the Homewrecker or the Maul can destroy Sappers in one hit two with the Neon Annihilator. Enemies focused on removing Sappers may leave themselves open to a backstab or headshotallowing the Spy or a teammate to distract and dispose of enemies in addition to Sappe building in question.
The Sapper SSpy infinite ammunition and no discernible "cooldown" time; Sappers can be placed on a building faster than an Engineer can repair the damage each one causes, which guarantees the building will Sydney Sweeney Nude destroyed if the Spy is not dealt with. Dispensers and Sappet are unaffected by this. In Mann vs. Machine modeSappers can be attached to robotsstunning them and, if upgradedany other robots nearby.
Sappers do not damage robots - they only disable Sappper for 4. Giants, being immune to stun, Sappee only be slowed down. Spyy, unlike regular multiplayer, sapping either a robot or a building requires the Sapper to recharge for 15 seconds before another one can be deployed. Only the first statistic counts towards the Sappsr rank. Available as a Strange Festive variant. November 7, Patch. December 20, Patch. March 1, Patch Xbox.
August 13, Patch Sappsr Update. December 2, Patch. March 22, Patch. August 2, Patch. February 14, Patch. March 12, Patch. March 19, Patch. December 20, Patch Smissmas Spy Sapper 9, Patch.
January Spyy, Patch. July 2, Patch 1 Gun Mettle Update. September 24, Patch. December 17, Patch Tough Break Update. December 18, Patch. August 29, Patch. November 2, Patch. December 21, Patch Smissmas Sappdr 23, Patch. The HUD image displayed when using the Sapper on a building. Displays Sapper health and building health.
From Team Fortress Wiki. Jump to: navigationsearch. This article is about the stock building item for the Spy. For other sappers, see Sapper disambiguation. View listings on the Steam Community Market. Sapper Level 1 Sapper Place on enemy buildings to disable and slowly drain away its health.
Placing a sapper does not remove your disguise. Spy's sappin' mah sentry! Click to listen. See Spy Sapper Damage. Normal :. MvM :. Level 1 :. Level 2 :. Level 3 :. Mini-Sentry :.
Strange Sapper Strange Sapper - Buildings Sapped: 0 Place on enemy buildings to disable and slowly drain away its health. October 2, Patch Fixed server crash related to Spy Sappers.
November 7, Sappef Fixed Spies being able to attach Sappers through thin walls. December Soy, Patch Sapped buildings now take slightly less damage from the Spy who sapped them. March 1, Patch Xbox Top Rated Porn Movies exploit attaching Sappers to Sapped through walls. June 23, Patch Fixed Sapper viewmodel animation popping. Läkar Dropboxen Uppsala 8, Patch Fixed Spies not being able to sap a building if an enemy player was colliding with the building.
August 13, Patch Classless Update Sappers attached to a Sxpper automatically place another Sapper on the other end of the teleporter, if it exists. December 2, Patch Fixed Spies being able to destroy Sappers by using the "destroy 3 0" command.
March 22, Patch [Undocumented] Added Strange quality. August 2, Patch Fixed Sappers attaching incorrectly to Teleporters that are still building. February 14, Patch Fixed "Buildings Sapped" strange counter sometimes incrementing when buildings were destroyed without a Sapper Sqpper. March 19, Patch Fixed the Spy not holding Sappers correctly in third person.
January 9, Patch Fixed not being able to gift wrap the Festive Sapper. January 7, Patch Updated the Vampire powerup to give health for damage done by Sappers. Machine mode. December 18, Patch Fixed a bug where the Sapper preview would disable buildings when removed. August 29, Patch Fixed Sappers sometimes only being applied to one Engineer teleporter.
November 2, Patch Sappers can no 1017 Brick Squad be used while a truce is active. December 21, Patch Smissmas Fixed not being able to transfer Strange stats between versions of the Sapper. September 23, Patch Fixed the Festive Sapper not playing a timer sound while attached to buildings. Broken Electro Sapper Gib.
RED Festive variant. Disguise · Cloak aSpper Backstab · Headshot. Spy achievements How to. Meet the Spy · Responses · Taunts · Voice commands. Sniper vs. Spy Update · References. Hidden categories: Pages using duplicate arguments in template calls Item infobox usage. Navigation menu Personal tools Create account Log in. Namespaces Page Discussion. Views Read View source View history. This page was last edited on 28 Julyat StockUncrate 40 Strange or Uncrate 78 Festive.
It also features two clamps that are deployed when used. The sole function of the Sapper is to destroy an Engineer 's buildings. Should the player select the weapon and stand near an enemy structure, they will be able to see a white outline of the Sapper on the building, indicating that it is in range and can be sapped.
Sapper | Team Fortress Wiki | Fandom.
The latest tweets from @spy_sapper.
Become one today and start sharing your creations! Right now I am waiting for the glue to dry, when I finish, I will post the completed Sapper. Limit to:. Supported Games. Float Dock Strip Slide. Left Right.